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This new demo is THE GREATEST!
(Apologies for the Ali-esque hyperbole but it is rather good.) After taking the decision to pull out of the February Steam Next Fest and push the release date back to Q3, I've been hard at work bringing the game up to a higher standard. Many interesting features that were languishing on the "Nice Idea" pile have been dusted off and added in to the game; I've started replacing all of the music - and many of the sound effects - with original compositions and recordings, and the
Ian Williams
Mar 172 min read
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The Comeback King
Still building up the site - I've now improved the general design and added new pages, including a page for The Comeback King , which is now populated with some meaningful content. It's not finished yet but I'm happy it's there. The game will be released in March, after the Steam Next Fest. It'll feature somewhere in the Fest but I have serious doubts it'll get surfaced to any of the prominent places. Still, hopefully it'll generate a few more wishlists before release day. I
Ian Williams
Jan 101 min read
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Happy Christmas from Subjunctive Software
This is a new site and a new blog so, since it's also that time of year, I thought I'd wish everyone a very Happy Christmas and a Peaceful New Year. 2025 has been a pretty busy year for me. I finally quit my corporate job and started work in earnest on our new game, The Comeback King, and on improving Textise. I'll write about both of these in more detail in the future. This site is pretty bare bones at the moment but it'll grow as time goes on. Hope you get some quality tim
Ian Williams
Dec 19, 20251 min read
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